


No, if you want to actually hit your foes, then get used to the practice of stopping and aiming. You'll need to aim down the sights if you intend to actually hit anything with your weapons.

In other words, you can't run forward and shoot your weapons without aiming, unless you want to get quickly dead. If you attempt to play MOH: Airborne as a standard shooter, then you're going to be confused at best, or worse, think that there's something wrong with the game's hit detection. This guide isn't intended to be an exhaustive look at every facet of the game, but should hopefully be of some help if you're having troubel. In this game guide for Airborne, we're going to walk you through the six missions of the game, as well as give you some tips for getting through it alive.

As such, you can perform most of the objectives in any order that you choose, giving the missions a freeform feeling that's missing in most single-player FPS games. Unlike most FPS games, you're given a lot of freedom in Airborne: the levels are designed such that you can drop down from the sky, as opposed to being set on a specific path and being forced to go forward. It places you in the shoes of one Travis Boyd, a private in the airborne infantry that would see their first experimental deployments in World War II. Now, though, eight years after the franchise's origin, it's arriving on next-gen consoles for the first time with Medal of Honor: Airborne. Since then, many, many iterations of the series have come out, each revolving around a different aspect of the World War II conflict. The Medal of Honor franchise is the grandaddy of all the many World War II FPS franchises: it got its start way back in 1999 on the Sony Playstation.
